Marcus Montgomery

Marcus Montgomery

lead game designer

TOME: Immortal Arena


In the beginning of this project, I setup the abilities of a Guardian.  Later on, I restructured the design team to keep up with the demands of releasing a Guardians every month during our Beta phases.  I then spent a great deal of time creating a tutorial sequence to onboard new players into the complexities of  playing a MOBA.  That was a great deal of fun because we collaborated with the User Insights team to do a fair amount of playtests with newbie players.  Their feedback was essential to the finished project.  Lastly I worked on a Quest system feature to get players daily objectives to help with retention.