Marcus Montgomery

Marcus Montgomery

lead game designer

Zombie Gunship Survival


This was probably the most difficult game for me to balance.  This game has three sides: your troops and gunship vs. enemy bases vs. zombies.  Each influenced the balance in different ways.  It was a delicate balance between them all.  Everyday I gained a new understanding of the way each of these factions related.  I spent most of my time trying to bring out the personalities of each weapon and enemy type.  There was so much more I wanted to do, but development realities limited expansion of specific ideas.


Limbic Software