The place where clever ideas and brilliant thoughts are realized as one begins to fall asleep. Amazing discoveries and solutions unearthed in the twilight between consciousness and dreams.

Leading design when you are not the lead designer.

I had the pleasure of speaking at the Game Design Conference in San Francisco last week.  It was my first talk I’ve given as a professional designer.  I’ve been asked for copies of my slides.  I’m providing the slides and the notes here.  I hope those you choose to review them find them helpful. How to lead design when you’re… Read more →

A boy’s escape…

Since its announcement in spring of 2011, I’ve been excited to experience Papo & Yo.  Just from the initial teaser trailer it seemed like something whimsical and unique.  It wasn’t until closer to its release that I became aware of the dark life experience that fueled its inception.  The trauma of Vander Caballero, the project’s creative director, seemed inspire a… Read more →

Finding your Way

Just finished playing Way with a friend . It was unnerving with a test of patience. It took all I could muster to not call partner and talk about solutions directly. Just when I though the game was too hard, my buddy was able to help me out. I first saw the game at the IGF and didn’t get a… Read more →

Farmer in the dell…

This is a pretty old project, but I just discovered it while looking up a related topic. There’s something to be said about the creation of a unique apparatus just to play a game. It’s like the old arcade days where you build a cabinet to provide players with a tactile experience in addition to the visual. This is pretty… Read more →