Marcus Montgomery

Marcus Montgomery

lead game designer

Wolf of the Battlefield: Commando 3


I remember playing the original Commando.  It was hard and ate my quarters.  So if I had to be honest, this game was modeled after Mercs, which in my opinion, was a better game.  I really wish we had time to do more unique bosses for the game, but time constraints forced us to be conservative with our efforts.  We had 2 1/2 designers on the projects which included myself.  With that we did a fair amount of work.  And the boss work we did do enabled us to make better bosses in 1942.


Backbone Entertainment